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Battle
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Hero has ability to make a damage to monster. Here is the static formula to calculate damage attack.
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Total Skill ATK = ( base character ATK * bonus skill ATK%); Dmg = (total Skill ATK * (100/( 100 + Def )));
Total Skill M.ATK = ( base character M.ATK * bonus skill M.ATK%); M.Dmg = (total Skill M.ATK * (100/( 100 + M.Def )));
Monster Hurt = Dmg + M.Dmg ;
For Example: Swordman Lv.1 has Base_ATK = 30 Base_M.ATK = 10
using skill Storm blade (Normal) bonus skill ATK. 80% bonus skill M.ATK. 10%.
Monster DEF 15 and M.DEF 10
Total Skill ATK = 30 * 80% Total Skill ATK = 24
Dmg = 24 * 100/(100 + 15) Dmg = 20.78 Total Skill M.ATK = 10 * 10% Total Skill M.ATK = 1
M.Dmg = 1*100/(100 + 10) M.Dmg = 0.91 Monster Hurt = 21.69
Novice Lv.1 πŸ”΄ HP 700 πŸ”΅ MP 290 βš”οΈ Atk 583 ✨ MAtk 296 πŸ’₯ Cri 31 πŸ›‘ DEF 224 πŸ’« MDef 115
Skill Consequence
Skill consequence
Normal attack damage
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Punch (Normal)
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Kick (Normal)
Monster

Battle timeline

Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Turn 6
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Punch remain cooldown : Ready
Kick remain cooldown : Ready
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Skill attack -Novice :
Punch damage = 370.74 πŸ”΅ MP 290 - 20 = 270 -Monster : πŸ”΄ HP 3500 - 370.74 = 3129.26 point Cooldown(sec) 4
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-Monster : βš”οΈ attack damage = 24.23
-Novice : πŸ”΄ HP 700 - 24.23 = 675.77 point
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Punch remain cooldown : 4
Kick remain cooldown : Ready
Skill attack -Novice :
Kick damage = 427.77 πŸ”΅ MP 270 - 20 = 250 -Monster : πŸ”΄ HP 3129.26 - 427.77 = 2701.49 point Cooldown(sec) 3
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-Monster : βš”οΈ attack damage = 24.23
-Novice : πŸŸ₯ HP 675.77 - 24.23 = 651.54 point
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Punch remain cooldown : 3
Kick remain cooldown : 3
Normal attack πŸ’₯ Cri damage! -Novice : βš”οΈ normal attack damage = 271.28 x 1.5 = 406.92 -Monster : πŸ”΄ HP 2701.49 - 406.92 = 2294.57 point
-Monster : βš”οΈ attack damage = 24.23
-Novice : πŸŸ₯ HP 651.54 - 24.23 = 627.31 point
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Punch remain cooldown : 2
Kick remain cooldown : 2
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Normal attack -Novice : βš”οΈ normal attack damage = 271.28 -Monster : πŸ”΄ HP 2294.57 - 271.28 = 2023.29 point
-Monster : βš”οΈ attack damage = 24.23
-Novice : πŸŸ₯ HP 627.31 - 24.23 = 603.08 point
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Punch remain cooldown : 1
Kick remain cooldown : 1
Normal attack -Novice : βš”οΈ normal attack damage = 271.28 -Monster : πŸ”΄ HP 2023.29 - 271.28 = 1752.01 point
-Monster : βš”οΈ attack damage = 24.23
-Novice : πŸŸ₯ HP 603.08 - 24.23 = 578.85 point
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Punch remain cooldown : Ready
Kick remain cooldown : Ready
Skill attack πŸ’₯ Cri damage! -Novice :
Punch damage = 370.74 x 1.5 = 556.11 πŸ”΅ MP 250 - 20 = 230 -Monster : πŸ”΄ HP 1752.01 - 556.11 = 1195.9 point Cooldown(sec) 4
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-Monster : βš”οΈ attack damage = 24.23 -Novice : πŸŸ₯ HP 578.85 - 24.23 = 554.62 point
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Turn 7
Turn 8
Turn 9
Turn 10
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Punch remain cooldown : 4
Kick remain cooldown : Ready
Skill attack -Novice :
Kick damage = 427.77 πŸ”΅ MP 230 - 20 = 210 -Monster : πŸ”΄ HP 1195.9 - 427.77 = 768.13 point Cooldown(sec) 3
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-Monster : βš”οΈ attack damge = 24.23 -Novice : πŸŸ₯ HP 554.62 - 24.23 = 530.39
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Punch remain cooldown : 3
Kick remain cooldown : 3
Normal attack -Novice : βš”οΈ normal attack damage = 271.28 -Monster : πŸ”΄ HP 768.13 - 271.28 = 496.85 point
-Monster : βš”οΈ attack damage = 24.23 -Novice : πŸŸ₯ HP 530.39 - 24.23 = 506.16 point
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Punch remain cooldown : 2
Kick remain cooldown : 2
Normal attack -Novice : βš”οΈ normal attack damage = 271.28 -Monster : πŸ”΄ HP 496.85 - 271.28 = 225.57 point
-Monster : βš”οΈ attack damage = 24.23 -Novice : πŸŸ₯ HP 506.16 - 24.23 = 481.93 point
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Punch remain cooldown : 1
Kick remain cooldown : 1
Normal attack -Novice : βš”οΈ normal attack damage = 271.28 -Monster : πŸ”΄ HP 225.57 - 271.28 = 0 point
Monster die ⭐️ Hero win is battle!
Last Updated 12/07/2022
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