πŸ€›Battle

Hero has ability to make a damage to monster. Here is the static formula to calculate damage attack.

Total Skill ATK = ( base character ATK * bonus skill ATK%); Dmg = (total Skill ATK * (100/( 100 + Def )));

Total Skill M.ATK = ( base character M.ATK * bonus skill M.ATK%); M.Dmg = (total Skill M.ATK * (100/( 100 + M.Def )));

Monster Hurt = Dmg + M.Dmg ;

For Example: Swordman Lv.1 has Base_ATK = 30 Base_M.ATK = 10

using skill Storm blade (Normal) bonus skill ATK. 80% bonus skill M.ATK. 10%.

Monster DEF 15 and M.DEF 10

Total Skill ATK = 30 * 80% Total Skill ATK = 24

Dmg = 24 * 100/(100 + 15) Dmg = 20.78 Total Skill M.ATK = 10 * 10% Total Skill M.ATK = 1

M.Dmg = 1*100/(100 + 10) M.Dmg = 0.91 Monster Hurt = 21.69

Novice Lv.1 πŸ”΄ HP 700 πŸ”΅ MP 290 βš”οΈ Atk 583 ✨ MAtk 296 πŸ’₯ Cri 31 πŸ›‘ DEF 224 πŸ’« MDef 115

Skill Consequence
Skill consequence

1.Punch Damage ATK% 130 Damage MATK% 0 MP Cost 20 Cooldown(sec) 3

2. Kick Damage ATK% 150 Damage MATK% 0 MP Cost 30 Cooldown(sec) 4

Normal attack damage

Base ATK = 583 Dmg = 583 *(100/(100 + 224)) Dmg = 179.93

Base M.ATK = 296 M.Dmg = 296 *(100/(100 + 224))

M.Dmg = 91.35

Monster Hurt = Dmg + M.Dmg = 179.93 + 91.35 Monster Hurt = 271.28

Punch (Normal)

bonus skill ATK. 130% bonus skill M.ATK. 0%

Monster DEF 35 and M.DEF 24

Total Skill ATK = 385 * 130% Total Skill ATK = 500.5 Dmg = 500.5 * (100/(100 + 35)) Dmg = 370.74

Total Skill M.ATK = 296 * 0% Total Skill M.ATK = 0 M.Dmg = 0 * 100/(100 + 24) M.Dmg = 0

Monster Hurt = Dmg + M.Dmg = 370.74 + 0 Monster Hurt = 370.74

Kick (Normal)

bonus skill ATK. 150% bonus skill M.ATK. 0% Monster DEF 35 and M.DEF 24 Total Skill ATK = 385 * 150% Total Skill ATK = 577.5 Dmg = 577.5 *(100/(100 + 35)) Dmg = 427.77

Total Skill M.ATK = 296 * 0% Total Skill M.ATK = 0 M.Dmg = 0 * 100/(100 + 24) M.Dmg = 0

Monster Hurt = Dmg + M.Dmg = 427.77 + 0 Monster Hurt = 427.77

Monster

Orc Mage πŸ”΄ HP 3500 πŸ”΅ MP 0 βš”οΈ Atk 50 ✨ MAtk 20 πŸ’₯ Cri 0 πŸ›‘ DEF 45 πŸ’« MDEF 35 Monster damage Base ATK = 10 Dmg = 50 *(100/(100 + 224)) Dmg = 13.43

Base M.ATK = 5 M.Dmg = 35 *(100/(100 + 224)) M.Dmg = 10.80

Hero Hurt = Dmg + M.Dmg = 13.43 + 10.80 Hero Hurt = 24.23

Battle timeline

Punch remain cooldown : Ready Kick remain cooldown : Ready

Skill attack -Novice : Punch damage = 370.74 πŸ”΅ MP 290 - 20 = 270 -Monster : πŸ”΄ HP 3500 - 370.74 = 3129.26 point Cooldown(sec) 4

-Monster : βš”οΈ attack damage = 24.23

-Novice : πŸ”΄ HP 700 - 24.23 = 675.77 point

Punch remain cooldown : 4 Kick remain cooldown : Ready

Skill attack -Novice : Kick damage = 427.77 πŸ”΅ MP 230 - 20 = 210 -Monster : πŸ”΄ HP 1195.9 - 427.77 = 768.13 point Cooldown(sec) 3

-Monster : βš”οΈ attack damge = 24.23 -Novice : πŸŸ₯ HP 554.62 - 24.23 = 530.39

Last Updated 12/07/2022

Last updated