🤛
Battle
Hero has ability to make a damage to monster. Here is the static formula to calculate damage attack.
Total Skill ATK = ( base character ATK * bonus skill ATK%);
Dmg = (total Skill ATK * (100/( 100 + Def )));
Total Skill M.ATK = ( base character M.ATK * bonus skill M.ATK%);
M.Dmg = (total Skill M.ATK * (100/( 100 + M.Def )));
Monster Hurt = Dmg + M.Dmg ;
For Example: Swordman Lv.1 has Base_ATK = 30 Base_M.ATK = 10
using skill Storm blade (Normal)
bonus skill ATK. 80%
bonus skill M.ATK. 10%.
Monster DEF 15 and M.DEF 10
Total Skill ATK = 30 * 80%
Total Skill ATK = 24
Dmg = 24 * 100/(100 + 15)
Dmg = 20.78
Total Skill M.ATK = 10 * 10%
Total Skill M.ATK = 1
M.Dmg = 1*100/(100 + 10)
M.Dmg = 0.91
Monster Hurt = 21.69
Novice Lv.1
🔴 HP 700 🔵 MP 290
⚔️ Atk 583 ✨ MAtk 296
💥 Cri 31
🛡 DEF 224 💫 MDef 115
Skill Consequence
bonus skill ATK. 130%
bonus skill M.ATK. 0%
Monster DEF 35 and M.DEF 24
Total Skill ATK = 385 * 130%
Total Skill ATK = 500.5
Dmg = 500.5 * (100/(100 + 35))
Dmg = 370.74
Total Skill M.ATK = 296 * 0%
Total Skill M.ATK = 0
M.Dmg = 0 * 100/(100 + 24)
M.Dmg = 0
Monster Hurt = Dmg + M.Dmg = 370.74 + 0
Monster Hurt = 370.74
bonus skill ATK. 150%
bonus skill M.ATK. 0%
Monster DEF 35 and M.DEF 24
Total Skill ATK = 385 * 150%
Total Skill ATK = 577.5
Dmg = 577.5 *(100/(100 + 35))
Dmg = 427.77
Total Skill M.ATK = 296 * 0%
Total Skill M.ATK = 0
M.Dmg = 0 * 100/(100 + 24)
M.Dmg = 0
Monster Hurt = Dmg + M.Dmg = 427.77 + 0
Monster Hurt = 427.77
Turn 1
Turn 2
Turn 3
Turn 4
Turn 5
Turn 6
Punch remain cooldown : Ready
Kick remain cooldown : Ready


Skill attack
-Novice :
Punch damage = 370.74
🔵 MP 290 - 20 = 270
-Monster : 🔴 HP 3500 - 370.74 = 3129.26 point
Cooldown(sec) 4

-Monster : ⚔️ attack damage = 24.23
-Novice : 🔴 HP 700 - 24.23 = 675.77 point
Punch remain cooldown : 4
Kick remain cooldown : Ready


Skill attack
-Novice :
Kick damage = 427.77
🔵 MP 270 - 20 = 250
-Monster : 🔴 HP 3129.26 - 427.77 = 2701.49 point
Cooldown(sec) 3

-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 675.77 - 24.23 = 651.54 point
Punch remain cooldown : 3
Kick remain cooldown : 3


Normal attack
💥 Cri damage!
-Novice : ⚔️ normal attack damage = 271.28 x 1.5 = 406.92
-Monster : 🔴 HP 2701.49 - 406.92 = 2294.57 point
-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 651.54 - 24.23 = 627.31 point
Punch remain cooldown : 2
Kick remain cooldown : 2


Normal attack
-Novice : ⚔️ normal attack damage = 271.28
-Monster : 🔴 HP 2294.57 - 271.28 = 2023.29 point
-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 627.31 - 24.23 = 603.08 point
Punch remain cooldown : 1
Kick remain cooldown : 1


Normal attack
-Novice : ⚔️ normal attack damage = 271.28
-Monster : 🔴 HP 2023.29 - 271.28 = 1752.01 point
-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 603.08 - 24.23 = 578.85 point
Punch remain cooldown : Ready
Kick remain cooldown : Ready


Skill attack
💥 Cri damage!
-Novice :
Punch damage = 370.74 x 1.5 = 556.11
🔵 MP 250 - 20 = 230
-Monster : 🔴 HP 1752.01 - 556.11 = 1195.9 point
Cooldown(sec) 4

-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 578.85 - 24.23 = 554.62 point
Turn 7
Turn 8
Turn 9
Turn 10
Punch remain cooldown : 4
Kick remain cooldown : Ready


Skill attack
-Novice :
Kick damage = 427.77
🔵 MP 230 - 20 = 210
-Monster : 🔴 HP 1195.9 - 427.77 = 768.13 point
Cooldown(sec) 3

-Monster : ⚔️ attack damge = 24.23
-Novice : 🟥 HP 554.62 - 24.23 = 530.39
Punch remain cooldown : 3
Kick remain cooldown : 3


Normal attack
-Novice : ⚔️ normal attack damage = 271.28
-Monster : 🔴 HP 768.13 - 271.28 = 496.85 point
-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 530.39 - 24.23 = 506.16 point
Punch remain cooldown : 2
Kick remain cooldown : 2


Normal attack
-Novice : ⚔️ normal attack damage = 271.28
-Monster : 🔴 HP 496.85 - 271.28 = 225.57 point
-Monster : ⚔️ attack damage = 24.23
-Novice : 🟥 HP 506.16 - 24.23 = 481.93 point
Punch remain cooldown : 1
Kick remain cooldown : 1


Normal attack
-Novice : ⚔️ normal attack damage = 271.28
-Monster : 🔴 HP 225.57 - 271.28 = 0 point
Monster die
⭐️ Hero win is battle!
Last Updated 12/07/2022
Last modified 6mo ago